This adds a level of unpredictability to the game, as players never know what challenges they will face next. While Castlevania featured carefully crafted levels with set layouts, Dead Cells uses procedural generation to create levels that are different each time the player begins a new game. One of the key differences between Dead Cells and Castlevania, however, is the former’s use of procedural generation. The bundle includes a new mode called Boss Rush, where players face off against all the game’s bosses in rapid succession.
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